"Cyberpunk is not about saving the world it's about saving yourself" - Mike Ponsmith, creator of the cyberpunk TTRPG. Cyberpunk is a genre that is considered many things. An exciting future. A tech-based thriller. A chance to tell new mysteries and crime stories of the future society. Above all else I consider cyberpunk to be... Continue Reading →
UPDATES + Throwback to Carrie, the Princess Bard (Spacefarer and Sorcery Birthday and Birthday Vlog!)
We cover some behind the scenes content behind Carrie's development and some new updates with Spacefarers and Sorcery, including free comics
Spacefarers and Sorcery: The Flawless Cowboy Crew (Vlog + Update + Speedpaint)
Check my new video out for the Behind the scenes design process for the crew of the Flawless Cowboy for my upcoming comic: Spacefarers and Sorcery; The Princess Bard!ย
How to make Goals and Resolutions that Count (Mass Effect Speedpaint)
Having trouble making goals and resolutions for the new year? here some advice to get you started. as well as Garrus Vakarian speedpaint for your viewing pleasure!
Analysis: Jinx and Vi – A tale of two sisters, two cities, through Bonds, Mistakes, Growth, Tragedy, and Change
Concluding 2021 with a psychological deep dive into #Arcane's Jinx and Vi, two sisters caught in between two warring cities, navigating loss, growth, mistakes, and tragedy.
Brookes Eagleston’s “What could One Week do for Your Art” – A Great Way to Learn, Level-up, Relax, and Improve Your Creative Process!
Brookes Eagleston shows how spending a week doing concentrated studies and focusing on creating a sort of "retreat" to go and study art can be extremely beneficial. As we see, thanks to Brookes's routine structure and making sure keeping distractions at bay (such as doing meal prep early, no social media in the mornings, having designated art assignments and periods), Brookes was able to make significant progress not just in improving aspects of his work, but also creating a "positive feedback loop" of getting excited to make art and giving himself time to rest and reflect rather than churning and burning out himself. So I thought why not do the same for me and my art?
Analysis: What makes the Halo’s Master Chief so Special? Exploring John-117’s Vulnerability, Legend, and Humanity
The focus on the Chief that has remained consistent (whether intentionally or not) on his humanity and doing what's right, even in morally ambiguous situations, and even when the world tried to turn him into a killing machine the games display how he has retained his humanity. To understand what makes the chief who he is now, let's start from the beginning.
Analysis: Mass Effect and The Psychology of the โI Remember Meโ Sidequest
TW: Suicide, Trauma, Torture A deep drive into the real-life psychological elements behind saving a person from suicide through communication in this Mass Effect quest "I Remember Me"
Underrated Stories that have inspired Lilian: Spacefaring and Sorcery
One of the things that I often keep saying about developing "Lilian: Spacefarers and Sorcery" is that I wanted to have it be more of what I felt was lacking or not enough of in Sci-fi and fantasy. Sometimes (but not always) I get the feeling that some franchise are focusing less on telling stories... Continue Reading →
Codex: Sentient People of the Empire and Beyond
Some of the most common Sentient Species in the Empire and Beyond