"Cyberpunk is not about saving the world it's about saving yourself" - Mike Ponsmith, creator of the cyberpunk TTRPG. Cyberpunk is a genre that is considered many things. An exciting future. A tech-based thriller. A chance to tell new mysteries and crime stories of the future society. Above all else I consider cyberpunk to be... Continue Reading →
Pyre’s Lessons in Relationships, Growth, Impact, and Transforming the World
Watch the Vlog to listen along: https://youtu.be/YuFODMbRY_M Supergiant Games are known for their unique stories like Bastion, Transistor, Pyre, and Hades. They put a lot of high quality, but they take it a step further and add a sense of genuineness to it that you don't find in a lot of games these days; Darren Korb trained a... Continue Reading →
Analysis: The Best Critical Role characters are Nott and Veth and here’s why
What makes this tiny green goblin leave such a huge impact? Despite being a drunk and thief, Nott is probably one the most compelling character in the Mighty Nien with a redemption arc unlike any other.
Brookes Eagleston’s “What could One Week do for Your Art” – A Great Way to Learn, Level-up, Relax, and Improve Your Creative Process!
Brookes Eagleston shows how spending a week doing concentrated studies and focusing on creating a sort of "retreat" to go and study art can be extremely beneficial. As we see, thanks to Brookes's routine structure and making sure keeping distractions at bay (such as doing meal prep early, no social media in the mornings, having designated art assignments and periods), Brookes was able to make significant progress not just in improving aspects of his work, but also creating a "positive feedback loop" of getting excited to make art and giving himself time to rest and reflect rather than churning and burning out himself. So I thought why not do the same for me and my art?
Analysis: What makes the Halo’s Master Chief so Special? Exploring John-117’s Vulnerability, Legend, and Humanity
The focus on the Chief that has remained consistent (whether intentionally or not) on his humanity and doing what's right, even in morally ambiguous situations, and even when the world tried to turn him into a killing machine the games display how he has retained his humanity. To understand what makes the chief who he is now, let's start from the beginning.
Analysis: Mass Effect and The Psychology of the โI Remember Meโ Sidequest
TW: Suicide, Trauma, Torture A deep drive into the real-life psychological elements behind saving a person from suicide through communication in this Mass Effect quest "I Remember Me"
Happy New Year Everyone and New Cassandra Speedpaint!
Hey Gang, Hope you are all having a great new year. I'm kicking this year off with a speed painting of my favorite dragon age character, Cassandra. Share your New Years goals on Twitter or in the comments below! https://www.youtube.com/watch?v=tN2NRCJyLk8&t=45s