"Cyberpunk is not about saving the world it's about saving yourself" - Mike Ponsmith, creator of the cyberpunk TTRPG. Cyberpunk is a genre that is considered many things. An exciting future. A tech-based thriller. A chance to tell new mysteries and crime stories of the future society. Above all else I consider cyberpunk to be... Continue Reading →
Pyre’s Lessons in Relationships, Growth, Impact, and Transforming the World
Watch the Vlog to listen along: https://youtu.be/YuFODMbRY_M Supergiant Games are known for their unique stories like Bastion, Transistor, Pyre, and Hades. They put a lot of high quality, but they take it a step further and add a sense of genuineness to it that you don't find in a lot of games these days; Darren Korb trained a... Continue Reading →
Analysis: Jinx and Vi – A tale of two sisters, two cities, through Bonds, Mistakes, Growth, Tragedy, and Change
Concluding 2021 with a psychological deep dive into #Arcane's Jinx and Vi, two sisters caught in between two warring cities, navigating loss, growth, mistakes, and tragedy.
Analysis: What makes the Halo’s Master Chief so Special? Exploring John-117’s Vulnerability, Legend, and Humanity
The focus on the Chief that has remained consistent (whether intentionally or not) on his humanity and doing what's right, even in morally ambiguous situations, and even when the world tried to turn him into a killing machine the games display how he has retained his humanity. To understand what makes the chief who he is now, let's start from the beginning.
Analysis: Mass Effect and The Psychology of the โI Remember Meโ Sidequest
TW: Suicide, Trauma, Torture A deep drive into the real-life psychological elements behind saving a person from suicide through communication in this Mass Effect quest "I Remember Me"